The question is: What would be your perfect game?
I think the perfect game is one with friends, online or around the table. It’s the game that everyone looks forward to and misses when it doesn’t happen. The game where memorable characters emerge and unforgetable moments are forged in the moment.
It isn’t necessarily perfect in terms of the way play rolls; I think that that’s an impossible thing. Every session isn’t golden, but the campaign hangs together. Every rules call or interaction isn’t perfect, but lessons are learned and games are, nevertheless, played. Satisfaction is not guaranteed in every moment, but as friends you accept that energy sometimes runs low or days run long enough to mean that sleep comes too easily.
The perfect game is one where people can nod off, and there’s nothing more than good humour about it and a gentle prod.
If I happen to be describing my recent year-long run of Impossible Landscapes, it’s because after more than 40 years of playing that games has set a benchmark for all these things. The group worked well together and through highs and low, we ultimately faced a showdown with the King in Yellow and everyone didn’t survive.
Perfect in all its imperfections.
RPGaDay is a prompt-driven experience in tabletop roleplaying, initiated by Dave Chapman of Autocratik, and powered by me and you.
The prompts for this year are as follows — and you can find out more on Dave’s website.