You Might Have Noticed

Yes, I know. I haven’t had time to digest the last two episodes yet to allow me to field an opinion. Thus far, I enjoyed ‘Eleventh Hour’ and I’m still on the fence with my judgment on ‘The Beast Below’. I will post something more… substantial… soon.

In the meantime, one thing about the episodes that struck me from a game mechanic angle is the possible need for the re-introduction of the ‘Notice’ skill – which I understand got cut from the Doctor Who: Adventures in Time and Space rules set. The Doctor in the first and Amy in the second had a moment of clarity while looking for ‘an answer’ – and while the current system can fudge around it, an actual skill seems more and more… right. I admit this might not be Notice, but it needs to be something less than the Turn of the Universe trait (that might fit The Doctor, but not Amy).


Posted

in

by

Tags:

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.