Tag: playtesting

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John Carter: First Blood

The John Carter alpha playtest rule-set might best be described as loosey-goosey at the moment. Some might have felt too much so, as I had one player with existing experience of the 2d20 system and JC currently leans in the direction of super-extra-lite. From my perspective, I can see that more structure needs to be…
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July 26, 2016 0

Don’t Pity Him

I suspect B.A. would pity me for my shoddy respect of his fighting skills. You can only really appreciate that you’ve done something wrong when you test it in anger – and I can see after a couple of sessions that I haven’t figured B.A. Baracus out right. It isn’t a problem – indeed, I…
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October 19, 2015 0

TimeWatch: Paradox Induced Migraines

This Saturday past, I ran a session of the Gumshoe time traveller TimeWatch, by Kevin Kulp, at the Dragonmeet convention in Kensington. Not yet finished, funded or available (my understanding is it’ll be Kickstarted some time soon), I ran it from a playtest copy of the rules and a very brief outline for an adventure. I hope to…
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December 9, 2013 0