Tag: game design

  • Sanction

    Sanction

    I’m constantly excited when I see someone using The Dee Sanction to run something other than Elizabethan supernatural investigations. I made no particular move to promote the engine for that purpose, but I did write it system first. From the outset, Sanction was there in the backdrop, sort of. I had a pack of cards…

  • White Rabbit

    What? White Rabbit, you wonder? Did he get another pet? No – he didn’t get another pet. That’s the provisional title of my Game Chef effort, which almost definitely won’t get completed by the 19/20th September deadline. While I enjoy reading games, and occasionally playing them too, I never seem to have enough time to…