Category: Running Games

  • Out of the Blue Adventure Design

    I’m having a weird revelatory experience with roleplaying adventure design at the moment. Key features of a tabletop gaming session come to me at the last moment. I always have an idea in mind – and then I get on with it. Recently, I have had ‘moments of inspiration’ that catch me utterly off guard. These have…

  • Storming and Cliffhangers

    I have had a busy gaming long weekend, running Numenera and TimeWatch at Concrete Cow and Bookhounds of London last night, for my local gaming group. Despite 8 hours gaming I have incited very little dice rolling and managed to get by on minimal prep, which works out fine for me. I have found with many games that despite the mechanical…

  • It’s Exactly Like That

    I ran my Numenera session to time yesterday. The group of numenera hunters, enthusiastic explorers and loyal Truth followers managed to find their way to the source of problems threatening Briary, and resolved it. That makes three sessions, with the first spent creating characters. When I say I ran to time, I ran to a target more…

  • The Tree of Knowledge – a Numenera Session

    Ran a game of Numenera last night with 6 characters (which is probably the upper limit, because it can get hard to give everyone the attention they deserve). It remained a fairly cerebral session of discussion, investigation, travel and planning – only a few dice rolls and no combat. Correction: I actually managed this session with 7 people,…