Author: Paul B

  • Diverse Bloggery

    In the past I looked to focus the content of multiple blogs under the banner of boreders. Now, I have decided that it might be better to stick with the original format. In truth, I think the idea probably stemmed from the fallow state of multiple blogs. If I have many blogs with occasional postings,…

  • The Crown and The Anchor

    I’m almost done with reading Johnstone Metzger’s entertaining Old School The Nightmares Underneath; I’m working through the section on creating the Nightmares themselves. People’s nightmares literally fuel the creation of Incursions from the outer realms into the real world, the Kingdoms of Dreams. Chaos seeps into the land of Law, nibbling away with insidious intent. Negative emotions…

  • Numenera: Starter Set

    I don’t know how I missed it, but Monte Cook Games released a Numenera: Starter Set recently. I guess it must have been very late 2016 – December even? I only recently noticed it at Gameslore – and then on Facebook. Given that I just started running Numenera again earlier in the week, I thought…

  • Numenera: Live from Norwich

    Numenera: Strand proved a useful touchstone yesterday for kicking off an adventure in the Ninth World. I always answer any questions the players have about the situation that their characters find and the world around them, but Numenera: Strand was a neat way of setting the scene and the tone. A 10-minute video with just enough…

  • Dirk Gently’s Holistic Detective Agency

    Binging the box sets. Watching Dirk Gently’s Holistic Detective Agency – and that was a half season binge of four episodes – on Netflix last night. Very good. Like it. As a long time fan of anything Douglas Adams, I read Dirk Gently’s Holistic Detective Agency when it came out, around 87/88. The Hitchhiker’s Guide…

  • Poison City

    Poison City (by Paul Crilley) reads a bit like Rivers of London books by Ben Aaronovitch and a twinge like Charles Stross’s books about The Laundry. Probably more former than latter. And, perhaps, with a dose of Hellboy and Night Watch thrown in for good measure. Gods, monsters, vampires, spirits, angels, demons, fae, and worlds…

  • Dream Teams and Inspiration

    These RPGaDay questions are still weird. Short (-ish) answers inevitable. Day #13: What makes a successful campaign? I have no idea. I have never had the opportunity to run one. Day #14: Your dream team of people you used to game with? My dream team resides in my current gaming group, the best bunch of people I…

  • What Comes Next?

    I’m skipping a couple of entries in RPGaDAY because I just don’t have an answer. Both Day #10: Largest in-game surprise you have experienced? and Day #11: Which gamer most affected the way you play? – well, they’re drawing a blank. I have not, to my recollection, ever had any in-game surprise launched on me,…

  • Ideal Role Playing Session Needs…

    RPGaDay Day #9 asks: Beyond the game, what’s involved in an ideal session? And I’d respond preparation. The level of prep varies wildly, but it matters at all levels and on both sides. Both the GM and the players owe it to one another to come prepared to the table to deliver their best game.…