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Author: Paul B

Gameable Discovery

Gameable Discovery

I know for a fact that my voice will be one of many – too many for me to comfortably even guess a number – giving judgment upon the pilot for Star Trek: Discovery. Whether long term fans, occasional viewers or total newcomers, CBS and Netflix have done a thing, letting loose a new Trek upon the waiting world. I loved it. [POSSIBLE SPOILERS — YOU’VE BEEN WARNED] From the familiar sound of the starship bridge, lifted from the original…

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Maelstrom

Maelstrom

The elevator pitch: Adventure and intrigue in the time of the Tudors, with MAGIC! In the mid-1980s the Fighting Fantasy phenomenon kicked off and caught the attention of gamers and newcomers alike. The concept meant that you could enjoy fantasy and science fiction adventures with more interaction than simply reading a book, but you didn’t need to have a whole group of friends round like you did with Dungeons & Dragons. Ian Livingstone and Steve Jackson, having already revolutionised the…

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Stranger Tales

Stranger Tales

Tales from the Loops provides an odd playing experience in our group. We had our second session this week and it felt weird – not in-game weird, but play experience weird. We have made slow progress on the plot line, but at the same time the role playing experience has been fuller and richer than anything we have done in a long while. Players continue to channel facets of their childhood recollections. Most of it comes out in the sort…

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Diverse Bloggery

Diverse Bloggery

In the past I looked to focus the content of multiple blogs under the banner of boreders. Now, I have decided that it might be better to stick with the original format. In truth, I think the idea probably stemmed from the fallow state of multiple blogs. If I have many blogs with occasional postings, combining them would mean more output on the one blog, right? Wrong. The outcome, as it happens, seems to be that I just spend as…

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The Crown and The Anchor

The Crown and The Anchor

I’m almost done with reading Johnstone Metzger’s entertaining Old School The Nightmares Underneath; I’m working through the section on creating the Nightmares themselves. People’s nightmares literally fuel the creation of Incursions from the outer realms into the real world, the Kingdoms of Dreams. Chaos seeps into the land of Law, nibbling away with insidious intent. Negative emotions create the potential for these Incursions; emotions like anger, fear, disgust and pain infuse an object – and that object becomes the Anchor. Until you…

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Numenera: Starter Set

Numenera: Starter Set

I don’t know how I missed it, but Monte Cook Games released a Numenera: Starter Set recently. I guess it must have been very late 2016 – December even? I only recently noticed it at Gameslore – and then on Facebook. Given that I just started running Numenera again earlier in the week, I thought I’d give it a look and see what it offered. I have run Numenera several times at conventions, large and small. I have found it…

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Numenera: Live from Norwich

Numenera: Live from Norwich

Numenera: Strand proved a useful touchstone yesterday for kicking off an adventure in the Ninth World. I always answer any questions the players have about the situation that their characters find and the world around them, but Numenera: Strand was a neat way of setting the scene and the tone. A 10-minute video with just enough narrative and atmosphere to get the Numenera setting fixed inside your head – that works for me. It’s crowd-funded money well spent as a tool…

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