Monthly archive: February 2010

After all too long a delay, I have finally managed to put my ‘web design’ site back online… I’m admitting right now the site is basic, the content is off the cuff, and I fully intend to do more with it later. However, the site has been offline for months and I have more than [...]

I have a problem with the morning… I enjoy it too much when I have the chance to read the overnight news, catch up on forums, sip coffee and chew toast/cereal. I’m not so keen on the bit that involves running around, getting showered and changed, then forging off into the dark/cold towards work (through [...]

Using QTC (quantum tunnelling composite) in the buttons for lifts and pedestrian crossings could finally lead to rewards for those insistent individuals who push again and again in the hope that the lights might change faster or the lift might arrive quicker.

An adventure ‘snippet’ for Maelstrom RPG. Synopsis: Beggars find something of value, but need to get back to civilisation to make anything from it. Adventure Outline: The characters go scavenging in the fields around the city, wandering the paths and lanes in search of anything valuable. In tough times, you have to be prepared to [...]